06-20-2016, 11:20 PM
How bout an algorithm like:
if troops not ready for battle:
time_til_ready
close clash/MEmu/bluestacks
if time() >time_til_ready
start clash, do battle, load more troops
Only logged into clash a couple of times an hour, bit more realistic, could get a shield in that time, etc
if troops not ready for battle:
time_til_ready
close clash/MEmu/bluestacks
if time() >time_til_ready
start clash, do battle, load more troops
Only logged into clash a couple of times an hour, bit more realistic, could get a shield in that time, etc