05-10-2016, 09:40 PM
(03-04-2016, 04:33 PM)farmfresh Wrote: What about a downloadable csv file for the log? Would be good for comparing farming techniques.
Seconded.
(03-04-2016, 09:58 PM)DopeMC Wrote: Hi Admin
When do you expect to release a new Fix with troop donation by keywords? I am a premium user and waitin' now since last big coc-update for this feature
Cheers
OMG, if you enable a good working version of this feature, I would pay money. Especially, if you are able to work it such that:
1) Clan mate requests (#ofunits) + (keyword) + (level or max), even better would be allowing users to set keywords such as "xxxx" = donate a golem, "yyyy" means donate 3 valks, etc.
2) Bot checks to see if any (keyword) are already in your camps, if they are, then donate, add to barracks with lowest current cook time replacement unit(s).
3) If not enough of the troop exists to fill the req, wait for currently cooking troop in barracks to complete, cancel remaining queue, then start the requested troop(s). Then remaining queue added back in.
4) If auto donate is enabled, include the ability to send message in chat when the unit is started cooking, such as "Cooking" or "15 minutes for that golem"
How about this for the "checking status rate of the bot"
1) Bot has a refresh rate of 30 seconds between checking status, make this setting configurable by the user.
2) Allow random within a range of this setting (better detection evasion) such as, set check rate to 65 seconds +/- a random number of seconds between 5-10 so that the bot checks status between every 55 seconds and 75 seconds, but not a patterned rate.
3) Allow for a setting for the check rate to be determined by the max cook time of your barracks, such that bot sets refresh rate to check back in at the lesser of, 6 min (CoC timeout limit) or time your barracks has left to cook based on the last time the bot checked.
4) Allow the above in 3 to be adjusted based on if your auto donate function is on and if bot donated a troop(s).
5) Allow bot to notice if, camps are not full and to auto check what is missing based on army setup. Allow there to be a default where if there is still space remaining in your camps you can default to cook more of troop X. (Archers).
6) Allow for over provisioning of army camps with priority settings which are user configurable such that if you have 200 troop space in camps, you can set bot to cook 260 (raiding army, plus donations (golems)) troops, with priority for troop A over B. (Most useful for donating troops). In the event that the donating troops get cooked before raiding army, then allow for optional deployment similar to how King,Queen,Warden,CC are all optional, basically have a list of checkboxes for each troop to allow user to configure which troops to deploy.