07-20-2016, 05:42 PM
I would like it if you could have giants be stacked in the same location and troops fanned out behind them aposed to fanning all the troops out.
Thanks for the consideration
-Flaming
that is a good idea, I have seen several other bots that do this but the other features are not even comparable to this one...shouldn't be that hard to code.
especialy in Java if they make a class that makes it check if the heroes are done and another one doing the attacking and could be done with a simple if statement
if(hero !up){
!attack}
or something like that... im not all that experianced and i only took one 3 week course of java but im sure they can figure that out.
-Flaming
Edit: im sure it wouldnt be as direct as that especialy if there wasnt a seperate class for the attacking with an initialize method and call the attack class with the HeroIsUp class or whatever they decide to name it and make a boolean determining whether or not the hero is up, calling that in the attack class and if the hero isnt up have it quit for a couple secconds/minutes or whatever then restart. The coders of CF should be able to figure this out in whatever language they wrote this in. And obviously the if statement wouldnt be all thats in the class but they can fill in the gaps, im not about to write all that code... for all you non coders, alot of coding goes into the simplest things.
Thanks for the consideration
-Flaming
(07-20-2016, 04:37 PM)MonstaX7 Wrote: Just a lil suggestion .
How about adding an option to wait for heroes to recover before attacking.
I've been thinking about it, some people says that they would make troops that would take longer time to finish so that their heroes will recover but i would prefer using the simple gibarch which usually only takes about 16-20 minutes after each attack.
It would be nice if this option can be added in the future updates.
Thanks CF guys ~ Keep Rockin!!
that is a good idea, I have seen several other bots that do this but the other features are not even comparable to this one...shouldn't be that hard to code.
especialy in Java if they make a class that makes it check if the heroes are done and another one doing the attacking and could be done with a simple if statement
if(hero !up){
!attack}
or something like that... im not all that experianced and i only took one 3 week course of java but im sure they can figure that out.
-Flaming
Edit: im sure it wouldnt be as direct as that especialy if there wasnt a seperate class for the attacking with an initialize method and call the attack class with the HeroIsUp class or whatever they decide to name it and make a boolean determining whether or not the hero is up, calling that in the attack class and if the hero isnt up have it quit for a couple secconds/minutes or whatever then restart. The coders of CF should be able to figure this out in whatever language they wrote this in. And obviously the if statement wouldnt be all thats in the class but they can fill in the gaps, im not about to write all that code... for all you non coders, alot of coding goes into the simplest things.